Rule 1 – Players

Cricket team comprises of 11 players, 1 out of 11 is a team captain . Outside of authentic matches team can consist more than 11 players but maximum 11 players can field

Rule 2 – Umpires

There are two umpires, who apply the Laws, settle on every vital choice, and hand-off the choices to the scorers. While not required under the Laws of Cricket, in more significant level cricket a third umpire (situated off the field, and accessible to help the on-field umpires) might be utilized under the particular playing states of a specific match or competition.

Rule 3 – Scorers

There are two scorers who react to the umpires’ signs and keep the score.

Rule 4 – Ball

Cricket ball is somewhere in the range of 8.81 and 9 inches (22.4 cm and 22.9 cm) in boundary and weighs somewhere in the range of 5.5 and 5.75 ounces (155.9g and 163g) in men’s cricket. A somewhat littler and lighter ball is determined in ladies’ cricket, and marginally littler and lighter again in junior cricket. Just each ball is utilized in turn, except if it is lost, when it is supplanted with a ball of comparative wear. It is additionally supplanted toward the beginning of every inning, and may, in line with the handling side, be supplanted with another ball, after a base number of overs have been bowled as endorsed by the guidelines under which the match is occurring (right now 80 in Test matches). The continuous debasement of the ball through the innings is a significant part of the game.

Rule 5 – Bat

The bat is close to 38 inches (96.52 cm) long, close to 4.25 inches (10.8 cm) wide, close to 2.64 inches (6.7 cm) profound at its centre and no more profound than 1.56 inches (4.0 cm) at the edge. The hand or glove holding the bat is viewed as a feature of the bat.

Rule 6 – Pitch

The pitch is a rectangular region of the ground 22 yards (20.12 m) long and 10 ft (3.05 m) wide. The Ground Authority chooses and readies the pitch, yet once the game has begun, the umpires control what befalls the pitch. The umpires are likewise the referees of whether the pitch is fit for play, and on the off chance that they regard it unfit, with the assent of the two captains can change the pitch. Proficient cricket is quite often played on a grass surface. Be that as it may, in the occasion a non-turf pitch is utilized, the fake surface must have a base length of 58 ft (17.68 m) and a base width of 6 ft (1.83 m) .


Rule 7 – Creases

This Law sets out the measurements and areas of the creases. The bowling wrinkle, which is the line the stumps are in, is drawn at each finish of the pitch with the goal that the three stumps at that finish of the pitch fall on it (and thusly it is opposite to the nonexistent line joining the focuses of both center stumps). Each bowling wrinkle ought to be 8 feet 8 inches (2.64 m) long, focused on the center stump at each end, and each bowling wrinkle ends at one of the arrival creases. The popping wrinkle, which decides if a batsman is in his ground or not, and which is utilized in deciding front-foot no-balls (see Law 21), is drawn at each finish of the pitch before every one of the two arrangements of stumps. The popping wrinkle must be 4 feet (1.22 m) before and corresponding to the bowling wrinkle. In spite of the fact that it is considered to have boundless length, the popping wrinkle must be set apart to in any event 6 feet (1.83 m) on either side of the nonexistent line joining the focuses of the center stumps. The arrival creases, which are the lines a bowler must be inside when making a conveyance, are drawn on each side of each arrangement of the stumps, along every side of the pitch (so there are four return creases taking all things together, one on either side of the two arrangements of stumps). The arrival creases lie opposite to the popping wrinkle and the bowling wrinkle, 4 feet 4 inches (1.32 m) either side of and corresponding to the fanciful line joining the focuses of the two center stumps. Each arrival wrinkle ends toward one side at the popping wrinkle yet the opposite end is viewed as boundless long and should be set apart to at least 8 feet (2.44 m) from the popping wrinkle. Charts setting out the wrinkle markings can be found in Appendix C

Rule 8 – Wickets

The wicket comprises of three wooden stumps that are 28 inches (71.12 cm) tall. The stumps are set along the bowling wrinkle with equivalent separations between each stump. They are situated so the wicket is 9 inches (22.86 cm) wide. Two wooden bails are put on the stumps. The bails must not extend more than 0.5 inches (1.27 cm) over the stumps, and should, for men’s cricket, be 4.31 inches (10.95 cm) long. There are additionally determined lengths for the barrel and nozzles of the bail. There are various particulars for the wickets and bails for junior cricket. The umpires may abstain from the bails if conditions are unfit (for example it is blustery so they may tumble off without anyone else). Further subtleties on the determinations of the wickets are contained in Appendix D to the Laws.

Rule 9  The Bowling, Popping and Return Creases

At the point when a cricket ball is bowled it quite often bounces on the pitch, and the conduct of the ball is significantly impacted by the state of the pitch. As an outcome, point by point runs on the administration of the pitch are fundamental. This Law contains the principles administering how pitches ought to be arranged, rolled, and kept up.

Rule 10 Covering the pitch

The pitch is said to be ‘secured’ when the groundsmen have set covers on it to ensure it against downpour or dew. The Laws stipulate that the guidelines on covering the pitch will be concurred by the two captains ahead of time. The choice concerning whether to cover the pitch enormously influences how the ball will respond to the pitch surface, as a ball bounces distinctively on wet ground when contrasted with dry ground. The zone past the pitch where a bowler runs in order to convey the ball (the ‘run-up’) ought to preferably be kept dry to dodge injury through slipping and falling, and the Laws likewise require these to be secured any place conceivable when there is wet climate.

Rule 11 Intervals

There are intervals during every day’s play, a ten-minute interim among innings, and lunch, tea and beverages intervals. The planning and length of the intervals must be concurred before the match starts. There are likewise arrangements for moving the intervals and interim lengths in specific circumstances, most quite the arrangement that if nine wickets are down, the lunch and tea interim are postponed to the before of the fall of the following wicket and 30 minutes slipping by. 

Rule 12 Start of play

Play after an interim begins with the umpire’s call of “Play”, and stops toward the finish of a meeting with a call of “Time”. The most recent hour of a match must contain at any rate 20 overs, being stretched out in time in order to incorporate 20 overs if fundamental.

Rule 13 Innings

In a two innings coordinate the side which bats first and leads by 200 runs in a match of five days or more, by 150 runs in a three-day or four-day coordinate, by 100 runs in a two-day coordinate, or by 75 runs in a one-day coordinate, will have the alternative of requiring the opposite side to follow their innings.
On the off chance that no play happens on the principal day of a match of at least 2 days’ length, 1. above will apply as per the quantity of days’ play staying from the genuine beginning of the match.

Rule 14 Follow on

The Captain of the batting side may announce an innings shut whenever during a match regardless of its term.
A Captain may relinquish his subsequent innings, gave his choice to do so is notified to the contradicting Captain and Umpires in adequate time to permit 7 minutes moving of the pitch. See Law 10. (Moving, Sweeping, Mowing, Watering the Pitch and Re-Marking of Creases). The normal brief interim between innings will be applied.

Rule 15 Declaration

Toward the beginning of every inning and of every day’s play and on the resumption of play after any interim or interference the Umpire at the Bowlers’ end will call “play”.
At no time on any day of the match will there be any bowling or batting practice on the pitch. No training may happen on the field if, in the assessment of the Umpires, it could bring about an exercise in futility.
No Bowler will have a preliminary pursued up “play” has been brought in any meeting of play, aside from at the fall of a wicket when an Umpire may permit such a preliminary run-up on the off chance that he is fulfilled that it won’t

Rule 16 Result

  1. Length
    The Umpire will permit such intervals as have been settled upon for suppers, and 10 minutes between every inning.
  2. Lunch meeting Interval – Innings Ending or Stoppage inside 10 Minutes of Interval
    On the off chance that an innings closures or there is a stoppage brought about by climate or awful light inside 10 minutes of the concurred time for the lunch meeting interim, the interim will be taken right away.
    The time staying in the meeting of play will be added to the concurred length of the interim yet no additional recompense will be made for the 10 minutes interim between innings.
  3. Tea Interval – Innings Ending or Stoppage inside 30 Minutes of Interval
    On the off chance that an innings finishes or there is a stoppage brought about by climate or terrible light inside 30 minutes of the concurred time for the tea interim, the interim will be taken right away.
    The interim will be of the concurred length and, if appropriate, will incorporate the brief interim between innings.
  4. Tea Interval – Continuation of Play
    In the event that at the concurred time for the tea interim, nine wickets are down, play will proceed for a period not surpassing 30 minutes or until the innings is finished up.
  5. Tea Interval – Agreement to Forego
    Whenever during the match, the Captains may consent to forego a tea interim.
  6. Intervals for Drinks

Rule 17 Over

An over comprises of six balls bowled, barring wides and no-balls. Back to back overs are conveyed from far edges of the pitch. A bowler may not bowl two back to back overs.

Rule 18 Scoring Runs

Runs are scored when the two batsmen race to one another’s finish of the pitch. A few runs can be scored from one ball.

Rule 19 Boundaries

A boundary is set apart around the edge of the field of play. In the event that the ball is hit into or past this boundary, four runs are scored, or six runs if the ball doesn’t hit the ground before intersection the boundary. 

Rule 20 Dead ball

The ball becomes possibly the most important factor when the bowler starts his run up, and turns out to be dead when all the activity from that ball is finished. When the ball is dead, no runs can be scored and no batsmen can be expelled. The ball turns out to be dead for various reasons, most normally when a batsman is expelled, when a boundary is hit, or when the ball has at long last settled with the bowler or wicket keeper.

Rule 21: No ball

A ball can be a no-ball for a few reasons: if the bowler bowls from an inappropriate spot; or in the event that he fixes his elbow during the conveyance; or if the bowling is hazardous; or if the ball bounces more than once or moves along the ground before arriving at the batsman; or if the defenders are remaining in illegal spots. A no-ball adds one rush to the batting group’s score, notwithstanding whatever other runs which are scored off it, and the batsman can’t be expelled off a no-ball aside from by being run out, hitting the ball twice, or impeding the field. 

Rule 22 Wide ball

An umpire calls a ball “wide” if, as he would see it, the ball is so wide of the batsman and the wicket that he was unable to hit it with the bat playing a normal cricket shot. A wide adds one hurry to the batting group’s score, notwithstanding whatever other runs which are scored off it, and the batsman can’t be rejected off a wide with the exception of by being run out or puzzled, by hitting his wicket, or hindering the field. 

Rule 23 Bye and leg bye

In the event that a ball that is certifiably not a wide passes the striker and runs are scored, they are called byes. In the event that a ball hits the striker however not the bat and runs are scored, they are called leg-byes. Nonetheless, leg-byes cannot be scored if the striker is neither endeavoring a stroke nor attempting to abstain from being hit. Byes and leg-byes are credited to the group’s nevertheless not the batsman’s aggregate.

Rule 24 Fielder’s absence and substitute

In cricket, a substitute might be welcomed on for a harmed fielder. In any case, a substitute may not bat, bowl or go about as skipper. The first player may return in the event that he has recuperated.

Rule 25 Batsman innings, runners

Runners A batsman who gets incapable to run may have a sprinter, who finishes the runs while the batsman keeps batting. (The utilization of runners isn’t allowed in worldwide cricket under the present playing conditions.) Alternatively, a batsman may resign hurt or sick, and may return later to continue his innings in the event that he recuperates.

Rule 26 Practice on the field

There might be no batting or bowling training on the pitch during the match. Practice is allowed on the outfield during the intervals and before the day’s play begins and after the day’s play has finished. Bowlers may possibly work on bowling and have preliminary run-ups if the umpires are of the view that it would burn through no time and doesn’t harm the ball or the pitch. 

Rule 27 Wicket keeper

The keeper is an assigned player from the bowling side permitted to remain behind the stumps of the batsman. They are the main fielder permitted to wear gloves and outer leg monitors. 

Rule 28 Fielder

A fielder is any of the eleven cricketers from the bowling side. Fielders are situated to handle the ball, to stop runs and limits, and to get batsmen out by catching or forcing them to leave.

Rule 29 Wicket is down

A few strategies for rejection happen when the wicket is put down. This implies the wicket is hit by the ball, or the batsman, or the turn where a fielder is holding the ball, and in any event, one bail is expelled; if the two bails have just been recently evacuated, one stump must be expelled from the beginning. 

Rule 30 Batsman out of his/her ground

The batsmen can be run out or befuddled in the event that they are out of their ground. A batsman is in his ground if any piece of him or his bat is on the ground behind the popping wrinkle. On the off chance that both batsmen are in the pitch when a wicket is put down, the batsman closer to that end is out.

Rule 31 Appeals

In the event that the fielders accept a batsman is out, they may ask the umpire “How’s That?” before the following ball is bowled. The umpire at that point chooses whether the batsman is out. Carefully, the handling side must intrigue for all rejections, including evident ones, for example, bowled. Notwithstanding, a batsman who is clearly out will normally leave the pitch without sitting tight for intrigue or a choice from the umpire. 

Rule 32 Bowled

A batsman is out if his wicket is put somewhere around a ball conveyed by the bowler. It is unessential whether the ball has contacted the bat, glove, or any piece of the batsman before proceeding to put down the wicket, however it may not contact another player or an umpire before doing as such.

Rule 33 Caught

On off chance that a ball hits the bat or the hand holding the bat and is then gotten by the resistance inside the field of play before the ball bounces, at that point the batsman is out.

Rule 34 Hit the ball twice

Hit the ball twice. On the off chance that a batsman hits the ball twice, other than for the sole reason for ensuring his wicket or with the assent of the restriction, he is out.

Rule 35 Hit wicket

On the off chance that, after the bowler has entered his conveyance walk and keeping in mind that the ball is in play, a batsman puts his wicket somewhere near his bat or his body he is out. The striker is additionally out hit wicket in the event that he puts his wicket somewhere around his bat or his body in embarking for a previously run. “Body” incorporates the garments and hardware of the batsman. 

Rule 36 Leg before wicket

On the off chance that the ball hits the batsman without first hitting the bat, however, would have hit the wicket if the batsman was not there, and the ball doesn’t pitch on the leg side of the wicket, the batsman will be out. In any case, if the ball strikes the batsman outside the line of the off-stump, and the batsman was endeavoring to play a stroke, he isn’t out. 

Rule 37 Obstructing the field

In the event that a batsman persistently blocks the resistance by word or activity or hits the ball with a hand not holding the bat, he is out. In the event that the activities of the non-striker forestall a find occurring, at that point the striker is out. Taken care of the Ball was beforehand a technique for expulsion in its own right.

Rule 38 Run out

A batsman is out if whenever while the ball is in have no influence of his bat or individual is grounded behind the popping wrinkle and his wicket is decently put somewhere around the rival side.

Rule 39 Stumped

A batsman is out when the wicket keeper puts down the wicket, while the batsman is out of his wrinkle and not endeavoring a run. 

Rule 40 Time out

An approaching batsman must be prepared to confront a ball (or be at the wrinkle with his accomplice prepared to confront a ball) inside 3 minutes of the outgoing batsman being rejected, in any case, the approaching batsman will be out

Rule 41 Unfair play

There are various limitations to guarantee reasonable play covering: changing the state of the ball; diverting the batsmen; perilous bowling; time-squandering; harming the pitch. A portion of these offences bring about punishment runs, others can see alerts and afterwards limitations on the players.

Rule 42 Players conduct

Umpires will be punish unsatisfactory lead dependent on the seriousness of the activities. Genuine wrongdoing can see a player sent from the field; lesser offenses, an admonition and punishment run